oops i haven't posted in a while...
today i finished an assignment for my advanced #gamedev class. an interaction showcase. included a lot of work with rigid bodies in unity. there was also a particle system requirement, which i tried my best on but still couldn't quite get the effect i wanted.
i was going for a "falling leaves" effect and actually having them collide with the ground. i got that far, but couldn't figure out how to make the particles stop moving once they landed...