So I was talking to my friend about Anarchy Realms, and the things that I'm excited about, and they suddenly got excited about the same things, and it was like, "waaaaaaaaaaah!" Light shining and I'm like, I think people will get really excited for this!
They said, ""Reactions begin on the following initiative of the action it reacts to." So you start Countering a spell before the spell is finished casting, and if youre too slow the spell resolves before it can be countered? am i understanding that right? And even that kind of implies that Counterspells dont really exist, youre just undoing the effect created by the spell as it resolves. A Fireball would have to be countered with Healing or Protection magic - you couldnt counter a spell you didnt already have a solution to... hmm. Paying attention to this."
and I said, "Yes. So most spell cast doesn't occur until the spell initiative ends, and stronger spells use more initiative."
and they said, "I feel like Spellcasting is supposed to be harder based on this context specifically."
and I said, "But the idea is there
It does mean higher level magic takes longers/costs more And it means that after some points, you need to have people blocking for you so you can cast.
Also, sorceror equivalent of meta magic lets you swap initiative for more energy. (There is no sorceror, its just a skill you can learn)."
and so they said, "ooooooooooooooh"
And I just think that's pretty neat.